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I was at a game launch. Yes, there are still people unwise
enough to invite me to events. I do try my best to be well behaved at these
things, but you never know when the old bile will rise high enough to spew
forth a bunch of bitterness. It happens that much more easily as I grow older
and realise that, despite my love for games, the majority of gamers out there
really annoy me. Call me grumpy. Call me antagonistic. Call me idealistic.
Whatever. I have realised that I am on a crusade, a personally sacred mission
to try and re-educate the unwashed masses about what gaming is supposed to be.
Your opinion of me is immaterial – my quest is set.
Anyway, so there I am, playing a networked game with a bunch
of game journo colleagues and (shudder) members of the public. I am having fun.
At least, until this snot-nosed little brat comes and stands next to me. He
watches my every move in the game, as my first-person action-hero makes his way
through a brutally designed level in search of people whose heads need popping.
I see one, and take a snap shot. I miss. It happens.
“I would have made that shot,” the kid says.
“Really?” I grunt in response. He is distracting me. A few
seconds later, I switch weapons, favouring a shorter range weapon for a tight
area in the map.
“Don’t use that gun, it sucks,” the kid chirps. I marvel at
the fact that a twelve year old is an expert in ballistics, cyclic rate and
urban warfare.
“Uh-huh.”
“You missed that guy. Go back. Get him! How else are you
going to win?” comes from the kid a few nanoseconds later.
“I don’t want to win. I want to have fun.”
The kid looks at me as if I just crawled out of a toxic
waste barrel, complete with an extra set of eyes and modified extremities.
“Why don’t you take it seriously?” he asks, all innocence
and sweetness.
“Because it’s a game, nitwit. It’s meant to be fun.”
There’s the crux of it. Fun. Remember that? It was what we
used to have before the world became so stupidly competitive. I mean,
seriously? People compete in everything… cars, phones, houses, whatever. Yes,
games are competitive, I get that. But they’re not so extremely important that
playing them should be about achievement, rather than enjoyment.
It took another five or so of comments for me to simply hand
the controller over to the kid. It was probably a better option than a swift
back-hand, which was coming up fast. Five minutes later he proudly bellows
“look, I got five awards with just one shot.”
“Oh, awesome,” I responded, “That just solved world hunger.”
I don’t think he heard me. Even if he did, he was too
competitive (and likely stupid) to understand. So, let me be plain – in case
you don’t get it either. Play games. Have fun. Nothing wrong there… but get
your priorities in line. Games aren’t the most important thing in the world.
They’re meant to be entertainment, and being really good at them is utterly
unimportant in the greater scheme of things. No, don’t try to argue. You are
wrong.
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